Final Video submission for BENV2423 Experiment 2
David Kmetoni BENV2423 2013
Monday, 18 November 2013
Project Files
Download my Barcelona Pavillion Objects folder here. Also contains the 3Ds Max File.
Barcelona Pavillion
Download the CryEngine Level folder here.
Game Files
Assignment was done using CryEngine version 3_4_5 and 3Ds Max 2014
Barcelona Pavillion
Download the CryEngine Level folder here.
Game Files
Assignment was done using CryEngine version 3_4_5 and 3Ds Max 2014
Strategy Statement
In showing the notion of decay in my building I wanted to
show how the surrounding environment had an effect on the decay of the
building. I did this by using fallen dead trees on parts of the building which
caused structural damage like the roof collapsing and walls breaking.
Over time the water became a mossy swamp full of water
plants, moss grew on the floors, walls and the roof, and the marble floors,
walls and rooves cracked and collapsed.
Tuesday, 5 November 2013
Wednesday, 30 October 2013
Barcelona Pavillion in my Environment
This is the Barcelona Pavillion in my Island. I cleared an area for the building and once it was in I went to work on putting rocks and vegetation around the building, as well as a path that leads to the steps.
Subscribe to:
Posts (Atom)